About:
I will take your 3D model and optimise the topology, converting all faces to quads and to a poly count of your choosing. From CAD models for industrial parts and product designs, to character models and game assets, I can work with a multitude of different file types. Whether it's cleaning up a downloaded model or improving a booleaned mesh, I can help.
Optimised models will be provided as .obj, .fbx and .3ds file types. For anything else, please let me know in advance. If you require a bespoke quote, please let me know your requirements. Bulk orders will receive significant discounts.
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